Cost of Building a Second Life Presence and Campaign
March 7, 2007
According to this article on what agencies are charging to develop marketing programs for brands in Second Life:
“An initial build might cost a client between $75,000 and $100,000. Another $50,000 might pay for six or so events at the site. Monthly support fees could add another $10,000 a month to the cost.”
Why so high you might wonder? Consider the following…
- Start with your Strategy and Creative brainstorming, which will determine what your destination may be. Then factor in labor for Design, Developers, Project Management and Quality Assurance.
- How will you promote the destination and what will that cost? (Promotion both inside Second Life and in the real world.)
- Do you need to hire virtual staffers to appear at your destination and interact with visitors?
- How “permanent” is your destination in SL and how often will you stage events to drive traffic to your destination?
- Finally, don’t forget these basic costs:
- You need to create a member account ($10/month, $22.50/quarterly, or $72/annual)
- The price for portion to entire region ranges from $5-$195/month based on the number of square meters you want. Here is the land pricing chart
- Want more land? You can own a private island, which costs $1,675 for 65,536 square meters (about 16 acres) to setup. Then monthly land fees for maintenance are $295/month.
It adds up quickly, doesn’t it?
In my travels through Second Life, I come across so many vacant places. You can’t have a Field of Dreams attitude about it. Just because you build it, it doesn’t mean they will come. You need to constantly work at promotion and improvements to make it a premier destination.
What’s your experience with planning for Second Life? Please let me know.
Thanks.
-Roland



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